Villages tend to be a little weird with amplified. [Jan 12 2016]



Some mysteryhouse in the middle of nowhere. Never found out whose it was. It had a bunch of items on the ground when I got there. [Jan 12 2016]



Apparently some golems escaped the iron farm to live on the bottom of the ocean. [Jan 12 2016]



Jen decides to capture an elder guardian and transport him through hell. You know, as one does. [Jan 12 2016]



His name is Mr. Whiskers and he lives in the pond by Jen's base now. [Jan 12 2016]



The netherrail reminds me of something I usually do. Let's make a big pointless railway! Also, lavashack from behind. [Jan 13 2016]



Two complete wings of my base with new lighting put in. :) [Jan 17 2016]



A third wing is done! This one was a challenge, as it didn't come to a flat face, so it juts out a ways. But bonus water feature! [Jan 22 2016]



Yeah, there are a lot of random landscape shots from this world. [Jan 25 2016]



Nearly mined out the last wing! [Jan 31 2016]



I did it! The main level is completely mined out. Mountainwindow = yes! [Jan 31 2016]



View along the other axis of the main level. Plus a hint of a bedroom on the left. [Jan 31 2016]



This is why you don't mix free-range animals and open flames, Mike. [Jan 31 2016]



View of the long wing from the top of the waterfall. I can't get enough of how cool this place looks! [Feb 5 2016]



Going back to work on the top level, I decide to try a little experiment. [Feb 8 2016]



Oh. I explored too much. I found the end of the world. [Feb 9 2016]



Along the way though, I ran into amplified flower forest. [Feb 9 2016]



The usual way desert temples generate. [Feb 11 2016]



View of my base from the direction where it juts out over the bay. [Feb 13 2016]



Tallhouse. [Feb 13 2016]



World borders being weird. [Feb 13 2016]



I'm sorry, the other side of this house is strictly off-limits. [Feb 14 2016]



Completing the end portal! [Feb 16 2016]



Some farmstuf that Joe's got going on. [Feb 20 2016]



Oh also a base with a giant field and windmill, I guess that's cool too. [Feb 20 2016]



Exploring the desert, I find a hidden grassy valley. Always wanted to come back here and do something with it, but I never did. [Feb 25 2016]



We decide to make a village together, low-tech and stylized, out in the savanna. [Feb 28 2016]



This house comes complete with a complimentary pigman. [Feb 28 2016]



We need a bigger gold farm. This is definitely not overkill. [Feb 29 2016]



I have a shield! Also, a storeroom! [Feb 29 2016]



We found some amplified jungle! [Mar 1 2016]



We found some amplified ice spikes! [Mar 1 2016]



We found beets! Truly the most exciting discovery. [Mar 1 2016]



In actually exciting news, a villager who wants to trade the new Mending enchantment. Yes, please. [Mar 1 2016]



To celebrate 1.9, I give out some mending books. :) [Mar 1 2016]



Time to show that dragon who's boss. [Mar 5 2016]



We won, and our prize is the new outer islands of the End! Chorus fruit and endermen as far as you want to go. [Mar 6 2016]



But also, End Cities! [Mar 6 2016]



I spent a long time wandering around with a pumpkin on my head, eating chorus fruit. [Mar 6 2016]



It was worth it, though! I got my very own elytra! :D [Mar 6 2016]



Also, snowmen got extra derpy. [Mar 8 2016]



I spy an enderman farm. [Mar 8 2016]



Baby's first elytra death. Awww. [Mar 12 2016]



You can't stop the chop. [Mar 12 2016]



Letting people try out the elytra. Mike dives off his mob farm. It looks pretty cool. [Mar 12 2016]



Also looking pretty cool, Joe's storage room. There's a tiny bit of space for stuff, here. [Mar 12 2016]



Nobody here but us withers. [Mar 13 2016]



Shawn flyswims into my secret harbor. [Mar 19 2016]



Built some mountaintop access so I have a good place to elytra from. :) [Mar 19 2016]



Shawn starts up his own base, and a base is never truly yours until you make a banner. [Mar 24 2016]


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